Ending a mission properly using scripting in Arma 3.

This very useful code will end a mission when three triggers have been activated and there are no enemies in the trigger area. adt = createTrigger ["EmptyDetector", Loc]; adt setTriggerArea [1800, 1800, 0, false]; adt setTriggerActivation ["EAST", "NOT PRESENT", false]; adt setTriggerStatements ["this","",""];   waitUntil { sleep 1; ((triggeractivated adt) && (triggeractivated tower2) && (triggeractivated … Read more

Windows XP support ending soon, this will mean that security holes in existing installations will be exploited.

The support for Windows XP will end soon. April 8th in fact. This means that existing installations of Windows XP, and there are many around the world will be rendered vulnerable to exploits. Windows XP has been around since 2001 and it is time that is was replaced by something better. Windows 7 is still … Read more