This code placed in the init of the Zeus module in Arma 3 will disable the annoying Zeus eagle.
1 2 3 | [this, [-1, -2, 0, 3, 4, 5, 6, 7, 8]] call bis_fnc_setcuratorvisionmodes; this setVariable ["showNotification", false]; this setVariable ["birdType",""]; |
This will help out when using Zeus to edit a mission and you require more immersion. This makes a big difference.
Run this code sample on the server as the last thing executed after your mission is generated and all objects and units will be added to all Zeus users.
1 2 3 4 | { _x addCuratorEditableObjects [allUnits,true]; _x addCuratorEditableObjects [vehicles,true]; } count allCurators; |
That makes editing very easy.