Posted: . At: 1:43 PM. This was 10 months ago. Post ID: 18261
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Arma Reforger is still very unstable in July 2023.


The PC game Arma Reforger is still very unstable even in 2023. This is not a good look if they want to make an Arma 4 game and they still can not fix the constant server crashes and session errors over a year after the release. You would think they would put effort into fixing something like this, but no. This is just too much effort for them. Why put up with constant server crashes and poor performance on such a game that is using a new engine that is already outdated and does not even support tunnels underground, even though Far Cry 3 had that in 2012? Far Cry 3 had huge underground areas. Giant submarine pens and ship docks in underground tunnels that could be accessed from the ocean. If Arma Reforger had this it would be great, but the Enfusion engine still needs years of work before it is even ready for a 1.0 release. This is a fact. And the Arma 3 Alpha had more content, it had a helicopter and more items. Plus single-player missions like the Helicopter Showcase.

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------------------------------------
14.07 2023 13:08:19
Unhandled exception
 
Program: E:\SteamLibrary\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe
Reason: Access violation. Illegal read by 0x7ff606365b04 at 0xffffffffffffffff
 
SymGetSymFromAddr:487, addr:0x7ff606365b04
SymGetSymFromAddr:487, addr:0x7ff6063a518c
SymGetSymFromAddr:487, addr:0x7ff6063a4cf6
SymGetSymFromAddr:487, addr:0x7ff60635cd40
SymGetSymFromAddr:487, addr:0x7ff60635d97a
SymGetSymFromAddr:487, addr:0x7ff60635eddb
SymGetSymFromAddr:487, addr:0x7ff6063a45fa
SymGetSymFromAddr:487, addr:0x7ff6063a4b4b
SymGetSymFromAddr:487, addr:0x7ff6063a3050
SymGetSymFromAddr:487, addr:0x7ff605d868ad
SymGetSymFromAddr:487, addr:0x7ff606b1eff4
SymGetSymFromAddr:487, addr:0x7ff606b0ff25
SymGetSymFromAddr:487, addr:0x7ff606b0fd14
SymGetSymFromAddr:487, addr:0x7ff605d4e233
SymGetSymFromAddr:487, addr:0x7ff605d4e370
SymGetSymFromAddr:487, addr:0x7ff606f6b07a
[BaseThreadInitThunk]: ??? addr:0x7ffcbd2e26ad
[RtlUserThreadStart]: ??? addr:0x7ffcbf44a9f8
[RtlUserThreadStart]: ??? addr:0x7ffcbf44a9f8
 
 
 
Runtime mode

Another example of a game kick.

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11:26:07.678 UpdateEntities
11:26:07.678  WORLD        : Frame
11:26:07.678   MATERIAL     : Material load
11:26:07.678    MATERIAL  (E): Material with unknown file extension
11:26:07.678   MATERIAL     : Material load
11:26:07.678    MATERIAL  (E): Material with unknown file extension
11:26:07.764 UpdateEntities
11:26:07.764  WORLD        : Frame
11:26:07.764   MATERIAL     : Material load
11:26:07.764    MATERIAL  (E): Material with unknown file extension
11:26:07.764   MATERIAL     : Material load
11:26:07.764    MATERIAL  (E): Material with unknown file extension
11:26:20.430 UpdateEntities
11:26:20.430  WORLD        : Frame
11:26:20.430   MATERIAL     : Material load
11:26:20.430    MATERIAL  (E): Material with unknown file extension
11:26:22.335 UpdateEntities
11:26:22.335  WORLD        : Frame
11:26:22.335   MATERIAL     : Material load
11:26:22.335    MATERIAL  (E): Material with unknown file extension
11:26:29.161 UpdateEntities
11:26:29.161  WORLD        : Frame
11:26:29.161   SCRIPT    (W): AmbientSoundsComponent: BIRD_CONIFER2_CLOSE_UNKNOWN14 is missing sequence definition
11:26:34.314 UpdateEntities
11:26:34.314  WORLD        : Frame
11:26:34.314   NETWORK      : PerformActions
11:26:34.314    DEFAULT   (E): InputActionManager @"ENTITY:4611686018427456440" ('SCR_ChimeraCharacter') at <7474.339844 164.559998 4295.695801> @"{8D89B17BCFBFAE44}Prefabs/Characters/Campaign/Final/Campaign_US_Player.et" CharacterControllerComponent: Action: Trying to perform action CharacterAction_UpdateFlags(WR,) which wasn't queued
11:26:39.486 UpdateEntities
11:26:39.486  WORLD        : Frame
11:26:39.486   NETWORK      : PerformActions
11:26:39.486    DEFAULT   (E): InputActionManager @"ENTITY:4611686018427451165" ('SCR_ChimeraCharacter') at <7474.339844 164.559998 4295.695801> @"{8D89B17BCFBFAE44}Prefabs/Characters/Campaign/Final/Campaign_US_Player.et" CharacterControllerComponent: Action: Trying to perform action CharacterAction_UpdateFlags(WR,) which wasn't queued
11:26:54.186 UpdateEntities
11:26:54.186  WORLD        : Frame
11:26:54.186   SCRIPT    (W): AmbientSoundsComponent: BIRD_CONIFER2_CLOSE_UNKNOWN14 is missing sequence definition
11:27:02.896    ENTITY       : Create entity @"ENTITY:2" ('Music', GenericEntity) at <0.000000 0.000000 0.000000>
11:27:02.896     AUDIO     (W): SignalManagerComponent not present, functionality will be limited
11:27:03.042 DEFAULT   (W): No GameMode present in the world, using fallback logic!
11:27:03.042 DEFAULT   (E): Kicked from game. group=6 reason=5
11:27:07.030 RESOURCES (E): ==== Resource leaks ====
11:27:07.030 RESOURCES (E): UI/Imagesets/Tasks/Task_Icons._atlas.edds   2
11:27:07.030 RESOURCES (E): UI/Textures/Conflict/conflict-imageset.edds   1
11:27:07.030 RESOURCES (E): UI/Textures/VehicleInfo/AnalogGaugeImageset_atlas.edds   1
11:27:07.030 RESOURCES (E): UI/Textures/Chat/chat_atlas.edds   1
11:27:07.030 RESOURCES (E): UI/Textures/Icons/icons_mouse_64_atlas.edds   1
11:27:07.030 RESOURCES (E): UI/Textures/Chat/chat_badge_atlas.edds   1
11:27:07.030 RESOURCES (E): UI/Textures/Chat/chat_32_atlas.edds   1
11:27:07.030 RESOURCES (E): UI/Imagesets/Conflict/BW-atlas-v4.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Map/topographicIcons/icons_topographic_map_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Imagesets/Editor/editor_icons_map.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Icons/icons_wrapperUI-glow-400_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Icons/icons_wrapperUI-400_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Icons/icons_wrapperUI-64-glow_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Icons/icons_wrapperUI-32-glow_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Icons/icons_gamepad_64_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Nametags/nametagicons_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/WeaponInfo/icons_weaponInfo-200_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/WeaponInfo/icons_weaponInfo-glow-200_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Imagesets/MilitarySymbol/ICO.edds   1
11:27:07.031 RESOURCES (E): UI/Imagesets/MilitarySymbol/ID_D.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Icons/icons_wrapperUI-96_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Icons/icons_wrapperUI-32_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/LoadingDots/LoadingDots_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Icons/icons_wrapperUI-48_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Icons/icons_keyboard_48_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Icons/icons_wrapperUI-64_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Cursor/cursors_atlas.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Cursor/arrow_objective_uiuc.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Cursor/arrow_waypoint_uiuc.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Cursor/arrow_rotate_uiuc.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Cursor/arrow_transform_snap_disabled_uiuc.edds   1
11:27:07.031 RESOURCES (E): UI/Textures/Cursor/arrow_transform_snap_uiuc.edds   1

If they bothered to fix any of the issues with the game it would be much better, but this may not happen at all for another year. The game has been out for 422 days and still no fixes for the networking issues the lag and poor performance. I doubt the engine in its current state could cope with 60 players and tanks and jets, plus the constant explosions and constant networking traffic a busy server would require. Maybe wait a while before purchasing this game if you want to try it out. It needs a lot of work first.

Even after the recent update 9.9, it runs even worse than before, and session errors and bugs are present in the game. The servers can crash and dump all players with no warning. This is great for a game in 2023 to be this bad.


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