How to have random jukebox music playing in an Arma 3 mission.

This script in the initPlayerLocal.sqf will play a continuous jukebox of music in your Arma 3 mission. This is just like in Warlords where you have continuous background music. _null = [] spawn { _musicPool = "getText (_x >> ‘name’) != ” && getNumber (_x >> ‘duration’) > 20" configClasses (configFile >> "CfgMusic"); _poolSize = … Read more

Arma 3 script samples and functions to make a great mission.

To play music while players enjoy your mission, use this simple but effective function. 6 fademusic 0.1;   [] call BIS_fnc_jukebox;6 fademusic 0.1; [] call BIS_fnc_jukebox; This plays ambient music, randomly selecting tracks to play. Put this in the initPlayerLocal.sqf file. Put this code in the init of a vehicle at the base to have … Read more