Posted: . At: 10:47 AM. This was 2 years ago. Post ID: 15721
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Build Stalker information and sketches.


I have found a very nice archive, this is a lot of build Stalker Call of Pripyat information and sketches. There is a lot of spreadsheets with artifact statistics as well. This would be very interesting to any Stalker fan.

Download it here: https://mega.nz/file/ppxESI6T#sJaSjCzDyuxSO6pZU18Jbi3Y4_6O63zV-MLlYFsz3As.

There are also a few photos of the Jupiter Factory from the GSC visit. Very interesting indeed.

Jupiter factory in Ukraine.
Jupiter factory in Ukraine.

Stalker 2 is coming out soon, this will bring the zone to a whole new generation of gamers. Hopefully, it is an accurate rendition of the Ukraine exclusion zone. The Jupiter factory is an iconic location, as well as the Chernobyl Nuclear Power Plant. Pity if the text communication system from the previous games does not make a comeback, it would be a horrible thing if talking with an NPC was just a cutscene, the previous games had a proper system with text prompts to communicate with an AI and determine what to do next. As shown in the screenshot below, this is easy to mod and translate, it is all XML files with the text strings. So I hope Stalker 2 has something like this, it would make modding simpler, but we will have to wait and see what develops on that front.

This is a good text conversation system, Stalker 2 should keep this.
This is a good text conversation system, Stalker 2 should keep this.

Gameplay is most important, it should not be too difficult at the start of the game, but ramp up a bit near the middle when the player has better guns and armour. That is pretty fair, if the enemies have better guns and equipment, the player should as well. That kind of balance is perfect, it is up to the player to keep weapons and equipment in good condition. This makes me wonder if the game will even have repair kits for weapons and armour, but I certainly hope it does, this would be very useful for a long term game where repairing equipment is required. But I am concerned about the NFT situation with the possibility of NFT usage within Stalker 2. Another concern is microtransactions. This is something that Stalker 2 does not need. But this is why mods like Reborn, New Arsenal 7 and Stalker OP 2.1 are so popular, they do not need DLC and microtransactions to work.

We just want good maps and very reliable accurate guns to fight the enemies with, in OP 2.1 you get all kinds of crazy weapons like an FN F2000 railgun and Anomaly grenades. That is what makes that crazy mod playable. As well as a super-accurate Chey Tach .408 sniper rifle with a enemy-tagging scope. That thing is a lot of fun to use. Sure, the mod is very difficult, but it is also very playable and fun. You just need to quicksave a lot.


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