Very useful code samples for decorating your base in Arma 3.

Decorating a base in Arma 3 is a lot of fun. Here is some useful code to help out with this. Spawn an LAU-68/A 70mm Rocket pod on a camp table. 1 2 3 _pos261 = [0,0,0]; _tree261 = createSimpleObject ["a3\weapons_f_epc\Ammo\Rocket_Pod_02_F.p3d", _pos261]; _tree261 attachTo [t3,[0,0,0.70]];_pos261 = [0,0,0]; _tree261 = createSimpleObject ["a3\weapons_f_epc\Ammo\Rocket_Pod_02_F.p3d", _pos261]; _tree261 attachTo [t3,[0,0,0.70]]; … Read more

How to spawn items in Arma 3 that are not available in EDEN.

Spawning items in Arma 3 can be annoying if they are set to scope = 1; and are not available in the editor to place. But if you know the classname, they can be placed easily. Use this code to spawn them. Run this in the debug console in EDEN editor. create3DENEntity ["Object", "Land_Communication_anchor_F", screenToWorld … Read more